Game ProjectCompleted
Pipe Overflow
A 1st-person VR game developed in ETC Building Virtual World Course Round 1.
First-person VR puzzle experience on Meta Quest 2Indirect player guidance through scripted storytellingSound design with Adobe Audition and licensed music

Project Description
Pipe Overflow is a 1st-person VR game developed in ETC Building Virtual World Course Round 1.
Game Introduction
In this game, the protagonist acts as an operator of a building, and needs to save a worker "Dave" from the flooding water.
Game Theme
Representing the "fear" of Dave, and giving players feeling of "they can help him".
Flow Draft
My Roles
Design
- Core game logic and flow
- Scripts that control players indirectly to follow the storyline
- Small puzzles during gameplay that are solvable
Producer
- Write daily plans and check progress
- Schedule meetings and take notes
- Manage assets
Sound
- Adjust sound effects with Adobe Audition
- Use copyright free musics and credit them
Tech Implementation
Developed in Unity, using XR Plugin to support VR-related functions on Meta Quest 2.